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Frontline: Important Tips & Tricks

Members who CAN be online for the Offense Period should save their lineups until then, where the Guild Sheriffs/Leader will be actively giving callouts/instructions. Members who CANNOT be online for the Offense Period should follow Guild Chat/Guild Mail/Discord instructions or the Command Tags that are placed on bases (IE Entrench, Bombard, Withdraw, Counterattack, etc.).

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This symbol represents a base that has been taken and can be “Counterattacked”. If your guild name is on the right-hand side, the base has been taken early by your guild, and needs to be defended if directed to by Guild Officers/Leader…if your guild name is on the left-hand side, the enemy guild took the specified base early and it can be retaken by your guild as soon as possible.

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To access the Combat Settings, go to Lineups -> Settings Button. Auto Convert (2nd Toggle), should ALWAYS be left OFF, while Auto Team Commands (1st Toggle), should be turned ON for Defense lineups, and OFF for Offense Lineups.

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Dynamites are used on specific players/lineups that Guild Officers/Leaders specify. These are usually players/lineups that have higher power or powerful heroes like Shar. Typically, only 3 or less Dynamites should be used on a specified team per person. Dynamites will be given daily based on the amount of stamina your lineups used during the previous fight (Morale Booster). Dynamites can only be used DURING the Offense Phase, by accessing the top-right corner of the Intelligence UI during a fight.

Each lineup has 2 stamina, meaning that each specific lineup can be deployed twice. Each lineup deployment counts as 5 points towards the Morale Booster…a typical player can receive 3-4 dynamites if all of their teams were deployed twice.