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Mod and setting highlights

Skills and traits

start with 20 extra points

Journals

Journals can be used to record XP gains, recipes, and gained traits for recovery after death. Journals can also be found as loot around the world that give free XP bump and cursed versions that give huge XP boosts at the cost of a negative trait.

Expanded skill books and other literature.

Skill books for all the skills making weapon and physical training faster. Working Knowledge adds various manuals, cards, references, pamphlets, and other lore friendly literature that give a small amount of skill XP when read. Trait magazines that add positive traits and remove some negative ones, and lots of cooking and crafting recipes to find.

Skill levels to 15

An extra 5 levels of skill to carry more, run longer, and craft faster.

Easier skill grinding

Gain XP from dismantling to level 3, get started in any skill easily. Gain XP from VHS tapes to level 8?. Practice skills to gain XP using up common materials, no need to craft 100 pairs of briefs to level tailoring.

Loot and vehicles 

Vanilla vehicles replaced

All vehicles are modeled on real period accurate vehicles with animated doors, hoods,trunks and more. Semi trucks and trailers can be found with commercial and heavy-duty military versions. Several military vehicles with turret mounted heavy weapons including tanks have been added to make clearing Zomboid hoards much easier.

Parts and upgrades

All* vehicle parts can be crafted including windows, engine parts, armor, and upgrades. Speaking of armor and upgrades the vehicles have window armors and various upgrades like roof-racks, bull-bars, bed covers, and even a freezer unit for one of the box trucks that can be crafted and added, so you can make your "91 Geo Metro ready to survive a hoard.

Food

Lots of food items and cooking recipes have been added to make looting and cooking more interesting.

Entertainment and collectables

Arcade games can be played with Silver Coins and built with ROM cartridges to improve mood, and computers in the world can be used and have playable mini games that can be installed from CDs, with OS and hacking CDs to access locked PCs. To add to the looting lots of Spiffo plushies and cards are out there waiting to be collected.

Zomboids

The zomboids are weak, slow, and stupid, but at night they get a bit more dangerous so caution and stealth are recommended after dark. The Knox Virus only spreads by bite, but at a 100% chance. The population will peak after about 30 days game time, after that zomboids will only spawn around active Outposts.

An "endgame"

Find a cure

Build a lab, collect samples, study the virus, and make a cure so a bite can be survived.

Claim and defend Outposts

When the loot starts to run out Outposts can be claimed and powered to supply resources, but doing so will also spawn hoards in nearby buildings that will need to be cleaned out before they attack.