Warship Rush Info

Boarding, Speed, and Participation 

Warship base speed is based on the number of players that have boarded the warship. When a player is knocked into the water ?50%? of the base speed for that player is lost. Participating players will reboard the warship after 10 seconds, else base speed is reduced for the rest of the race. Players are only counted as participating once they have entered the Warship Rush screen.

Krakens

There are three Krakens during the race at 100m, 500m, and 900m, each Kraken attack lasts 30 seconds and slows the warship by 50%. Players attack the Krakens every 2 seconds in the order ?they ?boarded even if they have been knocked overboard. After the Kraken attack Arrows and Paddles will be evenly distributed between all boarded players based on total Damage delt, and ?one shield and bomb will be randomly given to player, with the portions for nonparticipating boarded players redistributed randomly to participating players. 

Arrows, Paddles, Bombs, And Shields

Arrows can be fired at other guilds to reduce a random player's HP by 8%. It takes 12.5 arrows to knock a player overboard or 100 per 8 players, more will result in wasting arrows. Arrows are best fired spread out in small numbers to reduce the effectiveness of shields, but can fired in mass to stall an enemy ship after they have used all their shields. Arrows are also best used early because the loss of nonparticipating players will reduce the base speed of the warship.

Paddles, Bombs, and Shields are best saved for a final sprint after the third Kraken attack, with paddles giving a 1% speed boost, bombs reducing speed by 25%, and shields blocking arrows and bombs, all for 10 seconds.

Finish and Rewards

The race ends at 1300m and all participating players receive a Placed Reward Chest and nonparticipating receive a Participation Reward Chest by Mail that can be redeemed for a selection of resources.


Revision #3
Created 16 June 2024 06:02:08 by Beast_cat
Updated 20 June 2024 01:38:00 by Beast_cat